Graphics Programmer - C++, DX12/Vulkan, Real-Time Graphics
Role description
Sony Interactive Entertainment in Utrecht, Netherlands, seeks a skilled Graphics Programmer to support our graphics programming team and implement high-level graphical effects while improving graphics engines for multiple platforms.
The role requires 3+ years in games programming, deep knowledge of graphics APIs (DirectX, OpenGL, Vulkan) and strong C++ skills, with a focus on optimization, performance, and collaboration in a deadline-driven environment.
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